Quality games intellectual property protection solutions with Nima Abdullahzadeh right now

Nima Abdullahzadeh games intellectual property protection solutions: Nima Abdullahzadeh says in this regard: According to the current law on the protection of the rights of authors, authors and artists, a work in our country gets legal protection if it is published for the first time in Iran. "Because Iran is not a member of the Berne Convention and we have no obligations, according to Iran's internal law, a work that has not been published for the first time in Iran is not protected." In fact, this lack of protection means that if someone uses or publishes the work or does any other exploitation, it is not possible to sue from a criminal point of view, nor from a legal point of view, they can claim damages. There is a possibility of international actions Find extra info at نیما عبدالله زاده.

But what you've read so far is only a small part of what can happen to copyright infringers. When the problem becomes more serious, the owner of the work may turn to infrastructure such as hosting, domain and CDN companies. Nima Abdullahzadeh explains: For example, maybe an Iranian platform is using the Cloudflare service or is using a foreign data center. Here, the type of treatment depends on the country where the company is located. For example, the policies of an American company differ from a Swiss company based on the laws of its country, but in general, there is a risk that companies providing infrastructure will block Iranian platforms because through the infrastructure, illegal work [according to the laws of the same company and country ] in processing.

Describing this issue as important, especially for foreign games, Nima Abdullahzadeh said: A work has copyright in Iran that has been published for the first time in Iran; A work published abroad and then released in Iran does not have copyright. This means that IP in Iran no longer has the above effect. Of course, this issue is not without a solution, and if the publishers publish their game in Iran at the same time, they will include copyright. As a result, Iranian publishers should be careful when entering the foreign market to offer their games simultaneously abroad and in Iran. According to the law, the works in Iran are included in the copyright law on the day of publication, the works must have been published for the first time in Iran.

Regarding the content not being subject to sanctions, he also says that Iranian platforms do not have restrictions on purchasing content because OFAC (The Office of Foreign Assets Control) has issued a general license that says the content is not subject to sanctions Nima Abdullahzadeh says : Actually, the content, audio, video, text or a combination of these are not sanctioned. As a result, American companies are not legally prohibited from buying and selling content with Iran. However, it may be the policy of an American company not to sell its content to the Iranian platform, but in any case, Iranians can voluntarily obtain broadcast permission through content aggregators in different regions. But the fact is that buying this license does not give any advantage to the Iranian company.

The computer game intellectual property rights protection conference in TGC 2017 also included topics on how to transfer IP, including Assigning and Licensing sections, as well as the possibility of transferring the game in a limited way and determining the countries in which your product can be sold. In the end, Abdullahzadeh said in response to a question regarding the duty to follow up on the violation of the copyright law that this duty in Iran is assigned to the right holder and Iranian developers must sign a non-disclosure agreement with publishers and all people in general. In other countries, this law is known as Non-disclosure agreement or NDA, and unfortunately, according to Nima Abdullahzadeh, it is not paid attention to in Iran. The TGC 2017 exhibition started on Thursday with the presence of 40 foreign speakers and 20 Iranian speakers and will end today, Friday.

Nima Abdullahzadeh, a business development consultant, explained the copyright laws in Iran and the world in a conference entitled "Protection of intellectual property rights of computer games". One of the topics that is not given much attention in Iran is the issue of copyright or property rights, which becomes more and more important with the increasing development of interactive entertainment. Especially, the holding of B2B events has made the importance of copyright and the laws surrounding it to be seen more and more in Iran, and especially at the time of signing important contracts, we see problems in not respecting copyright in games. Of course, incomplete information about this important issue may be the reason why many game makers do not have accurate information about copyright laws and for this reason they make irreparable mistakes in the supply of their products in Iran and the world.